Games Omniverse

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Sally Jackson, Character Artist

Sally Jackson, Character Artist

Games Omniverse welcomes freelance artist Sally Jackson. This self-taught talent from Cambridge in the UK can’t remember a time she did not draw. She’s worked on other point-and-click Hidden Object Games and is an avid gamer whose favorites include survivor horror such as Silent Hill, Resident Evil, and Fatal Frame.

Where Did They GO?

Where Did They GO?

“GO, how we have missed you!” We know that is your thought as you read this. We are also sure you are wondering where we have been. Lucky for you, we are here with a dose of information from the multiverse.

Kerry E.B. Black, Web Writer

Kerry E.B. Black, Web Writer

Games have always meant a lot to Kerry E.B. Black. Board and card games at parties began her enthusiasm, but she’s traversed magical kingdoms through AD&D campaigns and entered the pixilated universes available through video gaming systems.

Angel McCoy, Creative Director

Angel McCoy, Creative Director

Hi! I'm Angel, and I've been a gamer, freelancer, and entrepreneur for a quarter of a century. In my day job, I'm a narrative designer for the MMO Guild Wars 2. At night, I change.

Angel in Finland for TRACon!

Audio weird until about 12:40, then it clears up.

Tracon 2017 – Kunniavieras: Angel Leigh McCoy

Watch this video on YouTube.

TRACon in Tempere, Finland, invited me to be their guest of honor, and I’m there now, giving my …

Josh Lilly, Programming Co-Lead

Josh Lilly, Programming Co-Lead

Hello. I'm Josh, a programmer/developer here at Games Omniverse. I reside in a tiny little town in Illinois with my beautiful wife and my two amazing children, who all inspire me daily. I received my B.S. in Game Programming in 2011 and have been trying to scratch my way into the game industry.

Jason Mellott, Programming Co-Lead

Jason Mellott, Programming Co-Lead

Greetings, gamers! My name is Jason Mellott and I have the privilege of being the UI Programmer for Games Omniverse. Although a Pennsylvania native (go Phillies!), I currently reside in sunny San Diego, California. Oh, and I absolutely love all things games and gaming!

Alison McKenzie, Designer/Writer

Alison McKenzie, Designer/Writer

I'm Alison J. McKenzie, and I'm a jack-of-all-trades. I'm a writer. I'm a programmer. I'm a game designer. I'm an artist. I also organize, supervise, document, standardize, and multitask. I play video games.

Andre Bissonnette, Composer/Sound FX

Andre Bissonnette, Composer/Sound FX

Hi, I’m André. As of writing this, I’m 26, finished college with a degree in music, I compose, arrange, and edit music and audio for a living, and one of the most important ways I interpret and contextualize life is through video games.

Curtis Bisbee, Illustrator

Curtis Bisbee, Illustrator

Curtis hails from the great state of Illinois, by way of the bustling metropolis of Lincoln… a town he came to call home following his many storied years of accreditation at Western Illinois University, and many more less storied years of living in Macomb. While not having much in the way of formal training, Curtis has been drawing and doodling his way through life since about the time he could first wrap his fat little fingers around a crayon.

Autumn Frazee, Animator

Autumn Frazee, Animator

Hello, I’m Autumn—your friendly, neighborhood animator! I’m working with the team to get some movement flowing through Danika’s life and her world. I’m normally very quiet but I’ll break out of my comfort zone for a second and tell you bit about me. I’ve been studying animation since high school and I’m currently a student at Animation Mentor.

Strange News Reports from Ella

Strange News Reports from Ella

Hey everyone! I’m taking a break from a crazy semester of school to share something super cool. I think you’ll find it as interesting as I do. In fact, maybe you already heard about it. In any case, I’m taking a class on indigenous cultures of the Pacific North West, and while researching, I found this news story, and it has experts baffled. You know how I find this sort of stuff interesting. Unknown, unsolved, and unusual happenings. They’re all around, after all. Anyway, I thought it was really neat finding this and had to share.

Outside the Omniverse: Halloween Edition

All Hallows’ Eve is just around the corner, is the Games Omniverse team ready? Read on to see how they answered my hard hitting, insightful, zombie apocalyptic, Halloween inspired questions.

Games Omniverse On: The Power of Choice

Games Omniverse On: The Power of Choice

Have you ever dreamed of having a superpower? If so, great news, your dreams have come true. Bad news, we’re talking because you have not been doing well with your choice training. Yes I am 100% serious. Now pay attention! …

Jen Page, Illustrator

Jen Page, Illustrator

Jen Page is best known in the geek community for her acting career. You may have seen her as the fiery sorceress in The Gamers: Dorkness Rising or the blue-tressed alien in the explosively visual smash-hit Project London.

It Begins and Ends With A Story

It Begins and Ends With A Story

As an avid gamer, the first thing I look for in a game is a compelling story. And I’m not alone. Most gamers are drawn to the overall experience a game can give them—one that’s immersive, emotional, as well as …

Something to Think On!

Something to Think On!

Hey there! It’s Ella, and I’ve something interesting to share.

See, I have this theory. I think there are parallel worlds, and guess what? I’m not alone in my thoughts. Really, alternative dimensions explain so many of our mysteries. Like, …

Games Omniverse On: The Sound of Games

Games Omniverse On: The Sound of Games

The Sound of Games Part 2: Sound Effects

Sound effects in games are usually integrated so well that most gamers wouldn’t think twice about that well placed sword clash or the detail of footsteps on snow. But imagine a game …

Games Omniverse On: Behind the Screen

Games Omniverse On: Behind the Screen

Do you often wonder what magic is going on behind the screen when you are playing your games? If you are then, like us, you probably have a passion for games and their inner workings. Daniel B. King here for …

Games Omniverse On: A Brief History of the Adventure Game

Games Omniverse On: A Brief History of the Adventure Game

Combining interactive stories and beautiful atmosphere with challenging puzzles, compelling mysteries, and unusual worlds to explore, adventure video games have a history of pushing the boundaries of an ever-evolving technology.

From the late 70’s and early 80’s, technology loving Gen …

Games Omniverse On: The Sound of Games

Games Omniverse On: The Sound of Games

The Sound of Games Part 1: Composing the Score

From creating atmosphere to driving tension, it takes skill to create a musical score that both compliments and enhances the game without breaking the gameplay immersion. Games Omniverse Composer and Sound …

Games Omniverse On: Steeven Labeau

Games Omniverse On: Steeven Labeau

Steeven credits his early creative development to an artistic family. His grandfather sculpted wooden figures, his mother wrote books, and his father liked to draw. Likewise, his sister painted and his brother aspired to be a comic book artist. As an aspiring paleontologist, Steeven spent a lot of time hunting for fossils in his parents’ garden. As an aspiring game designer, he spent a lot of time playing his Game Boy. And as an aspiring comic book artist, he spent a lot of time reading comics. You could say Steeven had big dreams.

Jobs

Jobs

We need you! Looking for a talented UI Artist. Application guidelines inside.

Captain’s Log 9.21.2105 : Web Comic Script

Captain’s Log 9.21.2105 : Web Comic Script

We're making a 13-episode motion web comic as well as a game. The comic will serve as a prelude to the game and will tell the story of Valerie Matthews, a young school teacher who gets in over her head with the family of one of her students. The comic is titled, "Death of a School Teacher: A Dire Dilemma."
Captain’s Log 9.14.2015 : Puzzle Design Docs

Captain’s Log 9.14.2015 : Puzzle Design Docs

I've been working to get design docs ready for our programmers. This is no small task and I've learned a few things about the elements required to make a good one. I'd like to walk you through how I build a puzzle design doc.
Captain’s Log 9.7.2015 : Women in Games

Captain’s Log 9.7.2015 : Women in Games

Now that the Internet hate hoohah about how "There's a woman in my game!" has cooled off, I think we can begin to take a far more realistic approach to the continual increase in women in game development careers and playing games.
Captain’s Log 8.31.2015 : Hiring Programmers

Captain’s Log 8.31.2015 : Hiring Programmers

I've just hired a couple of programmers to tackle our puzzles for Chapter 01, and I can't wait to see what they do. Hiring programmers is much easier than I expected. Keeping them is harder.

Support women gamers on your social media.

With our compliments, please use a Woman & Gamer Diversity friendly badge for your website, Facebook, Twitter, or wherever else you want to use it. As a woman, I am acutely aware that there are those out there who do …

Kent Benson, Illustrator

Kent Benson, Illustrator

Hey! I’m Kent Benson. I joined Games Omniverse in December of 2014 as an inker, but have since dabbled in a bit of the concept art part of production. As of now, I am 25 years old and a

Off the Clock: Kent Benson

Off the Clock: Kent Benson

Games Omniverse artist Kent Benson is often busy doodling or writing and not just for us! As with many creative’s, the need for an outlet often goes beyond our every day jobs, and Kent is no different. Kent often revisits …

Delacey-James Foster, Illustrator

Delacey-James Foster, Illustrator

My name is Delacey-James Foster, an experienced concept artist and storyboard illustrator. I was born in the beautiful countryside of Kent, known as “The Garden of England” located in the South East just outside the English capital of London. …

Off the Clock: Curtis Bisbee brightens a brew pub

Off the Clock: Curtis Bisbee brightens a brew pub

Doing what he loves, Games Omniverse artist Curtis Bisbee has been busy lending his skills to the Iron Spike Brewing Company brewpub. Curtis and fellow artist and friend Deeg Perez started work on Phase 1 of the project with a wrapping piece of art that both the brewery’s brand.

Not So Secret Society Game Club Meeting Tonight!

Not So Secret Society Game Club Meeting Tonight!

5/24/15 - 6:45 Pacific at twitch.tv/notsosecretgc -- We're going to be playing WITCHES' LEGACY: SLUMBERING DARKNESS, a hidden object adventure game by EleFun, a Russian developer. It's the latest in a series that follows a good witch battling bad witches..

How Our First Summer Ended

How Our First Summer Ended

It’s time once again to check in with members of the Games Omniverse staff and find out all the cool and interesting things they’re doing when they’re not working on our projects.

Progress – Concept Milestone

Progress – Concept Milestone

We hit a milestone today. A small one, but an encouraging one, nevertheless. We are more than halfway done with the concept art for our environments. This means we're ready to begin applying line art to the concepts, breaking them out into layered PSDs, and planning exactly what we want to see in each room.

A Renaissance of Story

A Renaissance of Story

I've begun researching interactive fiction because a little voice inside my game designer's brain is telling me that what I really want to make is interactive fiction. This kind of fiction has a long history and an underground community of followers.

Joshua “Dak” Comeau, Illustrator

Joshua “Dak” Comeau, Illustrator

Hi, My name’s Joshua! I’m a 26-year-old artist chilling out in San Antonio, Texas. I’ve been drawing ever since I was a small kid playing 8-bit games, and taught myself Photoshop before heading to college to make it all official. …

Interview – Indie Game Designer

Interview – Indie Game Designer

Ursula Vernon, creator of the Hugo-award winning Digger web comic and the Dragonbreath series of children’s books, is one of these folks. In the fantasy genre where the grim and dark fight with the soporific and fluffy, Vernon’s positively pragmatic characters march with stoic faces to their epic destinies.

Carol Stein, QA

Carol Stein, QA

My journey started many years ago, when I applied for a QA tester position at a now defunct studio. I will never forget the words bestowed upon me on my first day on the job: "You aren’t here to play the game, but to break it as badly as you can."

Emmeline Dobson, Illustrator

Emmeline Dobson, Illustrator

Hello! I’m illustrating props for Danika’s world from my creative studio in London, UK. It’s a privilege to be a part of this talented, multi-national team, and I can’t wait to see the result of our combined efforts!

When I’m …

Calling for Alphas

Calling for Alphas

Do you like interactive fiction? Do you enjoy playing puzzle adventure games? Would you like to be part of the building of Games Omniverse’s first game? Join our Alpha team! We are looking for volunteers to test portions of the …

No Pain, No Game

No Pain, No Game

The games industry is unlike any other I've ever worked in. There are unspoken laws of quality, teamwork, and dedication that drive a studio. Although the studio may not ask you to, most game developers work more than 40 hours a week, often late into the night and on weekends—because they care so much about doing a good job. This is the competition you're up against when you attempt to launch a career in game development.

Where to Try (and Buy)…

Where to Try (and Buy)…

Which distributors and publishers release the best games? After polling members of the Games Omniverse development team and our alpha testers, we’ll be shining a spotlight on some of our favorites.

About Us

About Us

We're a rocktacular indie company, and we're creating a 2-D casual game that is story-centric with puzzles and mysteries to solve.

Recording Temp Audio

Recording Temp Audio

One of the phases of design for a game like ours is the Temp Audio phase. We brought in voice talent Folly Blaine to provide life to our main character’s lines. We did the recording in my office, with the …

Trisha Lynn, Administration

Trisha Lynn, Administration

When I’m asked why I like to write, I can’t help but think of an English assignment I had when I was in the eighth grade.

Pamela Rambo, Colorist

Pamela Rambo, Colorist

Hi! I’m Pamela, and I’ve been coloring comic books for 20 years including such titles as Batman: Shadow of the Bat, Green Lantern, Preacher, Y: the Last Man and many Star Wars titles.

Designing Mini Games

Designing Mini Games

2D adventure games tend to be a lot of games in one. You’ve got the overarching plot, but you’ve also got a ton of puzzles with varying mechanics. That’s where Alison McKenzie come in.

Outside the Omniverse

Outside the Omniverse

We're starting an article series in which we check in with the Games Omniverse staff and find out all the cool and interesting things they’re doing when they’re not working on this project.

Dev Diary — New Guy

Dev Diary — New Guy

Being a new team member on any team can present certain challenges, especially if it's your first real project dealing with what you've wanted to do for as long as you can remember. Little long winded first sentence, but it sums up my feeling as I jump aboard the Games Omniverse team.

Why a Hidden-Object Game?

Why a Hidden-Object Game?

When it comes to playing video games, I’m a relative newbie. The first computer games I remember playing came on 5.5-inch floppies, and I had hours of fun monopolizing the Apple IIes in my elementary school library exploring Oregon Trail and being frightened by this one math game where you had to solve equations displayed on alien spaceships in order to fire a missile to shoot them down.

Dev Diary – Talking Art Tools

Dev Diary – Talking Art Tools

Here are some of the things I use to make art. I scattered in some tips for people still looking to fill out their art tool collection.

Dev Diary — Digital Painting

Dev Diary — Digital Painting

Grace Jensen gives a visual walk-through of her digital painting technique as applied to the video game promotional piece she created. Sit back and be ready to be awed.

Dev Diary – Innovation

Dev Diary – Innovation

You’re not going to make what you set out to make. That’s one of the hardest parts about building a game. It’s also one of the best.

This Concept Art…

This Concept Art…

...is for the game we're building. It's a puzzle/adventure/hidden object game with a dark and demented story.

Dev Diary: Audio FX Monster!

Dev Diary: Audio FX Monster!

Our audio director and music composer gives you a quick video tutorial on how to make a scary monster's screech.

Dev Diary: First Things First

Dev Diary: First Things First

So, you want to be a game developer? Well, first things first. Before you ever get around to writing a single bit of code, you need to get your development environment set up.

Dev Diary: That First Step

Dev Diary: That First Step

So much work goes into getting a new business off the ground. You have to ask yourself so many questions in the beginning. Questions like...

Elan Stimmel, Writer

Elan Stimmel, Writer

My name is Elan, and I am fond of caps lock. I also like writing, reading, gaming, and arting. I have a cat, who’s a pretty cool fella, and I love eating gluten-free dinosaur cookies. That’s all the important stuff, but in case you’re just begging for more, okay.

Grace Jensen, Illustrator

Grace Jensen, Illustrator

Grace is a freelance illustrator and survivor of Cornish College of the arts. She enjoys leather jackets, cats, Jedi Mind Tricks, drinking excessive amounts of coffee, and talking about herself in the third person.

Kim Kirsch, Illustrator

Kim Kirsch, Illustrator

Heya. I'm a comic artist and illustrator living in Seattle. I've worked for 13 years in the gaming industry, most recently as a content designer and scripter. Over the years, I've gotten to invent countless people and places that don't exist, and I love it.

Bridget Danaher, Software Engineer

Bridget Danaher, Software Engineer

Hi, I'm Bridget. I have a B.S in Game Programming and I've worked as a programmer on two shipped titles and several mods. I'm currently working as a .Net engineer for a company that makes COM add-ins. I also enjoy doing level design and UI/UX design and development.

Alana Siebert, Illustrator

Alana Siebert, Illustrator

Hi all! I’m Alana, and I’ve recently joined up with Games Omniverse!

I’m a 28 year old artist, writer, and all-around nerd currently located in San Antonio. I was born and raised in Chicago, though, and I’ll always be a …

Welcome

Welcome

You're invited to join us on a journey to Danika's Omniverse. Walk with us as we develop this story/puzzle game, and we'll share our experiences, failures, and triumphs with you along the way.

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