You’re not going to make what you set out to make. That’s one of the hardest parts about building a game. It’s also one of the best.
…is for the game we’re building. It’s a puzzle/adventure/hidden object game with a dark and demented story.
Our audio director and music composer gives you a quick video tutorial on how to make a scary monster’s screech.
So, you want to be a game developer? Well, first things first. Before you ever get around to writing a single bit of code, you need to get your development environment set up.
So much work goes into getting a new business off the ground. You have to ask yourself so many questions in the beginning. Questions like…
My name is Elan, and I am fond of caps lock. I also like writing, reading, gaming, and arting. I have a cat, who’s a pretty cool fella, and I love eating gluten-free dinosaur cookies. That’s all the important stuff, but in case you’re just begging for more, okay.
Grace is a freelance illustrator and survivor of Cornish College of the arts. She enjoys leather jackets, cats, Jedi Mind Tricks, drinking excessive amounts of coffee, and talking about herself in the third person.
Heya. I’m a comic artist and illustrator living in Seattle. I’ve worked for 13 years in the gaming industry, most recently as a content designer and scripter. Over the years, I’ve gotten to invent countless people and places that don’t exist, and I love it.
Hi, I’m Bridget. I have a B.S in Game Programming and I’ve worked as a programmer on two shipped titles and several mods. I’m currently working as a .Net engineer for a company that makes COM add-ins. I also enjoy doing level design and UI/UX design and development.
Hi all! I’m Alana, and I’ve recently joined up with Games Omniverse! I’m a 28 year old artist, writer, and all-around nerd currently located in San Antonio. I was born and raised in Chicago, though, and I’ll always be a Chicago girl at heart. I’ve been gaming since I was old enough to hold a […]
You’re invited to join us on a journey to Danika’s Omniverse. Walk with us as we develop this story/puzzle game, and we’ll share our experiences, failures, and triumphs with you along the way.