A Renaissance of Story

I’ve begun researching interactive fiction because a little voice inside my game designer’s brain is telling me that what I really want to make is interactive fiction. This kind of fiction has a long history and an underground community of followers.

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No Pain, No Game

The games industry is unlike any other I’ve ever worked in. There are unspoken laws of quality, teamwork, and dedication that drive a studio. Although the studio may not ask you to, most game developers work more than 40 hours a week, often late into the night and on weekends—because they care so much about doing a good job. This is the competition you’re up against when you attempt to launch a career in game development.

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