Dire Multiverse Playing Cards

Whether you’re playing Poker, Rummy, or Home by Dark, you’ll love looking at and shuffling these beautiful cards designed with the Dire Multiverse’s “Dayspring” dimension in mind. The cards come in two types (Basic and Enhanced) with two back options. Customize your deck content with the Enhanced Deck. Each one contains 3 magnificent jokers and […]

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Dire Multiverse 003: “Curiouser Still”

The Dire Multiverse audio drama is the ongoing story of team of friends on the verge of discovering that everything they thought they knew about our world was wrong. Events take a heart-thumping turn when Ohmega, Kitty, and Lime just can’t leave well enough alone. Their curiosity lands them in a heap of garbage and […]

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Subscribe to the Audio Drama

A podcast is basically a radio talk show, except through the computer instead of through your radio. An audio drama is the story version of that, like the old-time radio shows your grandparents listened to (but much cooler and often very modern). What the heck is a podcast? There are various applications (apps) for your […]

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Dire Multiverse Audio Drama

Dire Multiverse 001: “MetaGalactiCon”

The Dire Multiverse audio drama is a 21st Century enlightenment adventure. It’s the ongoing story of a woman on the verge of discovering that everything she thought she knew about our world was wrong. The main character, Ohmega, is a freelance webmaster who has a passion for mysteries. During a weekend of fun and games […]

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Dire Multiverse 000: Trailer

The Dire Multiverse audio drama is a 21st Century enlightenment adventure. It’s the ongoing story of a woman on the verge of discovering that everything she thought she knew about our world was wrong. The main character, Ohmega, is a freelance webmaster who has a passion for mysteries. During a weekend of fun and games […]

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What is Patreon?

Patreon.com is a website where you can give financial support artists, writers, and anyone doing a passion project like the Dire Multiverse audio drama. In exchange, you receive perks and access to exclusive community events and content. For as low as $2.00 a month, you can help us keep our doors open and the electricity […]

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The Dire Multiverse RPG

We are actively working on a tabletop RPG setting that will take place in the Dire Multiverse. With it, you’ll be able to take your characters on an unlimited number of adventures that explore the nature of reality and the alien dimensions that make it up. Watch for our podcast of stories set in the […]

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Donations

We hope you’re enjoying the Dire Multiverse! If so, please consider dropping a buck or two into our hat. We are a small team, self-funded and volunteering. Anything you can give will help us to keep the lights on. Game design in the dark is not as fun as it sounds. We are so grateful! […]

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Audio Drama

Fascinated by the idea of bearing witness to a real paranormal event, Ella Johansson (aka Ohmega to her online group of urban legend chasers) investigates an apparent supernatural creature without concern for her own safety, but when she attracts the attention of an unearthly being, she must take the danger seriously before someone she cares […]

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Podcast Sponsors

We take two sponsors per podcast episode. You can purchase both slots or only one of the two. You should know that you are not only advertising your product, but you’re also helping us out a great deal, so thank you! Our pricing will change as our audience grows, so get in early. Once you’re […]

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Why a Newsletter?

Because it’s out best way to reach you if you’re interested in staying up-to-date with our releases, gaming events, convention appearances, and life in general! We know what it’s like when the spam gets to be too much, so our newsletter will be monthly, with the occasional quick notice if something surprises us and we […]

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Book Rec for Indie Game Teams

If you’re an indie game team leader or member with big dreams of indie success, read this highly praised book. If you read only one book this year, read this book. Gary Vaynerchuk is an entrepreneur of the scrappiest kind. He is so smart and has tons of experience making a business work in today’s world. This book is a question and answer session, where his followers ask the questions, and he answers them. So the topics come straight out of the mind of striving entrepreneurs.

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Captain’s Log 09.30.2018 : Upgrading Unity

The latest change that has hit us is Unity 2018. I’d heard lots of good things about the new version, but the thought of possibly blowing up the game we’d been working on for the past 5 years nauseated me. I forced the team to procrastinate it until we knew exactly what would happen and had a plan in place. For an indie game design team, updating software can be risky because if it breaks the game, then the time it will take to fix it can be daunting. We were going from version 5.6.2f1 all the way up to version 2018, so it was a significant upgrade. We finally felt that the updates Unity made to the software merited taking the risk. It would put us on better footing for future releases when we serialize DANIKA DIRE, anyway. Sometimes, you just have to take the leap knowing that you have version control in place if everything goes nips up.

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Captain’s Log 9.21.2018 : Striving

Today, I’m feeling a shift in the air. I recently did an evaluation of the work we have left to do on Chapter 01 to get it ready for Launch (capital L intentional), and I did what I do best: I made a spreadsheet. This kind of task management is at the core of Agile game design. We estimated the time it would take to do each task and divvied them up among the teammates. With this, I was able to make a ballpark guesstimate at when we might be finished.

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Josh Lilly, Programming Co-Lead

Hello. I’m Josh, a programmer/developer here at Games Omniverse. I reside in a tiny little town in Illinois with my beautiful wife and my two amazing children, who all inspire me daily. I received my B.S. in Game Programming in 2011 and have been trying to scratch my way into the game industry.

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Curtis Bisbee, Illustrator

Curtis hails from the great state of Illinois, by way of the bustling metropolis of Lincoln… a town he came to call home following his many storied years of accreditation at Western Illinois University, and many more less storied years of living in Macomb. While not having much in the way of formal training, Curtis has been drawing and doodling his way through life since about the time he could first wrap his fat little fingers around a crayon.

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Captain’s Log: 09.23.2017

My thoughts for today… When you’re working on an indie game, in your spare time, progress can sometimes seem to crawl. But, I spent some time today looking back on where we started four years ago, and how much we’ve accomplished since then. We began with nothing more than a dream and some chutzpah. There […]

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Angel in Finland for TRACon!

Audio weird until about 12:40, then it clears up. TRACon in Tempere, Finland, invited me to be their guest of honor, and I’m there now, giving my speeches, talking to people, and generally having a marvelous time! The video above was my main speech.

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Kerry E.B. Black, Web Writer

Games have always meant a lot to Kerry E.B. Black. Board and card games at parties began her enthusiasm, but she’s traversed magical kingdoms through AD&D campaigns and entered the pixilated universes available through video gaming systems.

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Jen Page, Illustrator

Jen Page is best known in the geek community for her acting career. You may have seen her as the fiery sorceress in The Gamers: Dorkness Rising or the blue-tressed alien in the explosively visual smash-hit Project London.

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Support women gamers on your social media.

With our compliments, please use a Woman & Gamer Diversity friendly badge for your website, Facebook, Twitter, or wherever else you want to use it. As a woman, I am acutely aware that there are those out there who do not contribute to the misogynist and bigoted attitudes on the internet. Those of us who […]

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Not So Secret Society Game Club Plays…

…another hidden-object adventure game!! Dark Parable: The Little Mermaid and the Purple Tide Click here to watch Parts 2 & 3. Kate, Jen and Angel play the latest in the Dark Parable series. It has a mermaid and a “purple tide” (whatever that means). *wink* The bestselling Dark Parable series continues with The Little Mermaid […]

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Not So Secret Society Game Club Gets Romantic…

Dolphin sex!! Once a month (ish), the ladies of the Not So Secret Society Game Club get together on Twitch.com to play the preview of a puzzle game from BigFishGames.com. We always have a blast! Games! Puzzle adventure mystery hidden-object… games! Join us as we explore the many awesome games available for those of us […]

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Progress – Concept Milestone

We hit a milestone today. A small one, but an encouraging one, nevertheless. We are more than halfway done with the concept art for our environments. This means we’re ready to begin applying line art to the concepts, breaking them out into layered PSDs, and planning exactly what we want to see in each room.

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A Renaissance of Story

I’ve begun researching interactive fiction because a little voice inside my game designer’s brain is telling me that what I really want to make is interactive fiction. This kind of fiction has a long history and an underground community of followers.

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No Pain, No Game

The games industry is unlike any other I’ve ever worked in. There are unspoken laws of quality, teamwork, and dedication that drive a studio. Although the studio may not ask you to, most game developers work more than 40 hours a week, often late into the night and on weekends—because they care so much about doing a good job. This is the competition you’re up against when you attempt to launch a career in game development.

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Acknowledgements

We’re making a list–and checking it twice–of all the people who advised us or otherwise helped us to get Games Omniverse on the map. A number of veteran professionals have taken time out of their busy schedules to advise us on all things from business matters to design philosophy. We owe them our gratitude for […]

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Recording Temp Audio

One of the phases of design for a game like ours is the Temp Audio phase. We brought in voice talent Folly Blaine to provide life to our main character’s lines. We did the recording in my office, with the equipment I use for the WilyWriters.com audio stories I do. Why do temp audio? We […]

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Dev Diary — New Guy

Being a new team member on any team can present certain challenges, especially if it’s your first real project dealing with what you’ve wanted to do for as long as you can remember. Little long winded first sentence, but it sums up my feeling as I jump aboard the Games Omniverse team.

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Elan Stimmel, Writer

My name is Elan, and I am fond of caps lock. I also like writing, reading, gaming, and arting. I have a cat, who’s a pretty cool fella, and I love eating gluten-free dinosaur cookies. That’s all the important stuff, but in case you’re just begging for more, okay.

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Grace Jensen, Illustrator

Grace is a freelance illustrator and survivor of Cornish College of the arts. She enjoys leather jackets, cats, Jedi Mind Tricks, drinking excessive amounts of coffee, and talking about herself in the third person.

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Kim Kirsch, Illustrator

Heya. I’m a comic artist and illustrator living in Seattle. I’ve worked for 13 years in the gaming industry, most recently as a content designer and scripter. Over the years, I’ve gotten to invent countless people and places that don’t exist, and I love it.

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Bridget Danaher, Software Engineer

Hi, I’m Bridget. I have a B.S in Game Programming and I’ve worked as a programmer on two shipped titles and several mods. I’m currently working as a .Net engineer for a company that makes COM add-ins. I also enjoy doing level design and UI/UX design and development.

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Welcome

You’re invited to join us on a journey to Danika’s Omniverse. Walk with us as we develop this story/puzzle game, and we’ll share our experiences, failures, and triumphs with you along the way.

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